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Old 06-07-2011, 12:43 AM   #1
kan1
 
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Default Inventory of the world's major games event

World's major game event inventory
7 12, we are about to usher in this year's Chinajoy game feast! From the organization of the first since early 2004, Chinajoy with China's booming online gaming market, which has grown in international game the influence of the show is also increasing. as one of the three largest electronic entertainment event, this year's Chinajoy size larger, richer, so the game is not only the passing game industry event information, to promote development and enhance the game play the most direct way to interact and more people are happy all the holiday games. annually held around the world will feast brilliant game, and now we play the most online games are home produced or the United States, Korea, to take a look at the following three places famous game show it.
E3 (United States): We are familiar with the world's largest game show E3 Electronic Entertainment Expo in English the first letter of the first three E's portfolio. E3 game industry in 1995 and follow the trend of the birth ,Louis Vuitton Handbags, now has 12 years of history, it has always been the most talked about game industry event and the most powerful brand of electronic entertainment show. This from the Entertainment Software Association (ESA) organized a large exhibition not only brings together many well-known game hardware and software development manufacturers, but also brings together a number of industry media, for the game industry a platform to a large platform for business communication. each session of the major game manufacturers will be brought in this year's E3, the gorgeous heavyweight products, and vendors announced new development or plans to develop some of the products and development strategies can be said that E3 is largely played the role of gaming industry leader.
Chinajoy (China): Chinajoy (China International Digital Entertainment Expo & Conference) is a national Press and Publication Administration, Ministry of Science, Sports Administration, the China International Trade Promotion Council, and jointly organized by Shanghai Municipal Government and other departments of the international exhibition of digital interactive entertainment products. It aims to promote China's electronic entertainment products, healthy and orderly market development, promoting foreign Excellent electronic entertainment products trade and academic exchanges. From the beginning of the third, ChinaJoy permanent addressing Shanghai, opened this year is the Chinajoy fifth, and now its size, appeal and influence is quite different in 2004 when. China the rapid development of online gaming market in particular is recognized as the most potential market in this great game based on market conditions, Chinajoy also very fast growth rate, and now Chinajoy into the multi-faceted elements of fashion and entertainment , and more extensive coverage.
G-Star (South Korea): two years ago by the Korean Culture and Tourism Ministry and the Ministry of Information and Communication Republic of Korea jointly hosted the game in emerging large-scale comprehensive exhibition integration of the domestic exhibition game after three major results. G-Star event to focus on online games, covering mobile games, PC games, and many other excellent games and wireless / PDA games and game related software, technology, products and education, entertainment , multimedia, MULTI platform, interactive entertainment content and other aspects of special vocational education. Although G-Star is still very young, but its future can not be overlooked, its significance lies not simply merge the existing small and medium game show more important is to create a new international exhibition scale, network-centric game, the game developed into a global business platform and have the international influence of super-game event.
2006 年 E3 show in Los Angeles International Conference Centre, Block 5 Exhibition Center, booth total area of ​​540,000 square feet, total number of enterprises to participate in more than 400 or more, exhibiting works are also up to the game as much as thousands of models. But as the generation of heroes in this year's E3 Hermitage, not for the public, will be private, small meetings and activities of the company, focusing on academic research seems to change into school style. But even in the form of E3, great changes have taken place, it is still standing in the game development forefront of the industry is still in the game occupies a very important position. compared to E3's downsizing, Chinajoy with the G-Star is in the gradual expansion of the scale. ChinaJoy exhibition last year, the fourth successive record high, the exhibition area of ​​30,000 square meters, 161 exhibiting companies home, attracted 13 million viewers and a total of 1,117 journalists to conduct on-site follow-up reports will show. This year the total exhibition area of ​​the exhibition business is expected to reach 35,000 square meters, an increase over the previous 5,000 square meters, the exhibition time is from 3 days to 4 days, the target audience is expected to reach 15 million, these data indicate that the Chinajoy Electronic Entertainment Expo as one of the world's top-scale strength of the powerful. The new G-Star will host the second in 2006 both from the exhibition area, exhibitors, exhibition games, booth number, the number of visitors also are much higher than the 2005 situation.
feature on the show, Chinajoy to reflect the entertainment-oriented games, while the direction of extension to the full range of interactive entertainment, business atmosphere both color and entertainment, both professional and business communication conference speech, there are wonderful Cosplay contest, talent and other charms attract the public eye feast for the senses, can be said to be a widely appealing Chinajoy wonderful scenery. and Music Festival . In the online game research and development, to lead the world in China, Korea, the United States three parties have a strong power, but in the online game market, China is undoubtedly the biggest piece of cake, serve the market Chinajoy shine like a mirror Chinese gaming market appears this development.
addition to these three exhibitions, in Japan TGS (Tokyo Game Show) and Germany's GC (Leipzig Game Show) are also quite a weight. Tokyo Game Show began in 1996, is the world's second largest game show, displaying content-based video game console platform game, in addition also contains PC and mobile phone platforms such as the participation of Tokyo Game Show 2006, a total of 148 field vendors, games of 650 models on display, the use of Booth 1701, the number of visitors to 19 million or more, a number of previous highest record data. Before that TGS will the Tokyo International Film Festival, Tokyo Anime Fair merge, but it seems according to the news later this year, should remain the Tokyo Game Show schedule will be presented as an independent posture in front of everyone, and the number of days will be increased to 4 days, increasing the proportion of the business aspects. founded in 2002 as a game show in Leipzig, Germany in Europe's largest and most comprehensive professional exhibition game , show the main audience for professional individual users and the mass media, and with the strong support of well-known companies, is a promotion, demonstration, and procurement in one of the industry event, organized by the German city of Leipzig is named. Leipzig Game Show, emphasis on PCGAME hardware and game consoles, more than 18 million visitors last year's fair attracted 25 countries from nearly 400 exhibitors, this year's GC in August 2007 will be held in Leipzig, but organizers also plan with partners to host the first Asia Game Show.
Asia now appears to have become the focus areas of the game world, not only increase the influence of Chinajoy, G-Star, and TGS are growing, GC intends to start the game development in Asia and the global game development the field of Game Developers Conference (GDC) will also be held in Shanghai in August this year, game development around the world, experts, scholars, speakers will provide the participants with the most exciting high-end content. Thus, China's game market in the world, occupies a pivotal position.
will immediately pull the fifth Chinajoy open the curtain, it is estimated will definitely crowded field this year, can not go to the scene friends need not worry, we can also network to watch online video platform PPLive ChinaJoy wonderful exhibition and related activities, I believe all of this year's Chinajoy will Game enthusiasts are feast for the eyes!
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