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Old 08-10-2011, 09:23 PM   #1
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Default moccasin sale-DRIFT Tips

Drift 1
arc, because the car will know a little about the people, sliding link has greater speed and stability, which is called Curve or Cut the line, and respect for ornamental drift is no exception ~

First, because the drift is to measure a a driver technology, rather than the horsepower of the racing car (compared ,0-400M short sprint on the technical requirements are not high), drift driving skills is the essence of movement, and measure the drift of technology is good or bad lies in one word: control (control). In the drift, by type of technology, level of use, is able to distinguish between primary and standards of professional drivers! And this measure can distinguish between the technology drivers like to go and WRCar rusty harvester game as obvious. The regular shift, the drivers need to have a diversified technology, there are few tutorials or guides to help drift enthusiasts to improve their technology!

point, we leave alone those who are too basic things, such as experience and learn how to make the tires skid, and the steering wheel control techniques improve. . . Why? Whatentch ... why??? (I test, Why will not even fight). Why? Because even if just to get into drift drivers, but also has some basic driving techniques!

for most of the drift study, we at the same time these technologies are divided into four levels: Beginner (Novice), Intermediate (Medium), expert (Expert) and occupational level (Professional). More important, these technologies at any level will be used in the drift, so the level of decision is that the drivers will be, not what is use what!

Remember, there are a lot of technology needs to improve, so I hope you are able to increasingly sophisticated technology in the learning process in the fun, do not practice the technology in the hard mud and frustration due to trapped!
Drift 2
lose traction (Loss of traction)

~~~~~~ save me ah ~~~~~~~~ Lost Souls ? ? non-skid drift

how it? I still slip it ~ ~ No, this is not a drift, at least not yet. . . But try to use the handbrake at low speed when the judge turned to develop the basic ability to judge the car on dry land, the grass (because there will be around the track), and slippery road surface sliding degree of common sense, make your the body has become sensitive to sideslip sensor, while the stop level for the planning, time and location of predictability is very important that these two exercises as early as the next important and indispensable part of, they must be seriously oh ~ ~ ~
D1GP driver Nomura Qian player is a good example (see below), failing to stop the action from the first 180-degree U-turn began to practice, then practice around the witch hat (when using plastic construction cone, not also can), turn 90 degrees to do with the handbrake, then keep the body movement and speed to the next witch hat. . . Repeat this exercise.
skilled in until you can not stop the state to do semi-circle with the handbrake turn, and then continue to accelerate away, the time course of this exercise (see right), can probably come close to the speed of 40km witch hat, depresses the clutch and do not let go, into a block, pull the handbrake to the rear began to slide. Remember,tods driving shoes, do not release the handbrake button (top button) on the hand brake pulled up this time! In the body sliding into the half, also released the clutch, put down the handbrake and open the throttle and accelerate! This does not sound so difficult. Because this is the most basic and most simple technique, it is also called

a little practice, you should be able to do in the ring did not stop the action and the phenomenon under knotted around the witch's hat to do some cruising, then you can restore the smooth grip of the tires, smooth accelerate away! * The so-called ring knot, referring to the track on the road to the coil on the same conduct, the majority of the time because of the direction and angle back to grasp well,Tods Boot!
drift 3
use force to cause oversteer (Power oversteer)
use of the throttle valve is opened to make the car drift to slip one of the foundations, and almost all in the process of drift into the corners and Such a bend must be used by the Japanese rider called The technology in all motorsport li will reach it from the equation to Lali, to go through this part of the training, although the purpose of training is different, but the degree of emphasis on this technology are high. If you do not attach importance to the technology training,moccasin sale, then it would never be able to break through the initial stage of drifting techniques.

Here are some of the technical nature of this position: The power to open the throttle to bring the rear wheel skid (this is very simple); through the throttle valve opening and closing direction and the opposite direction control, but also balance and regulate the body sideslip angle (this is a bit difficult part); weakening or just keep the throttle open degree of recovery can make the tire grip, all this requires a smooth process in complete (this time at high speed becomes very difficult to master).
typical Power out in action, the small angle to 180 degrees, the whole drift of the process, the corners can be roughly divided into two parts. From a theoretical perspective, let the car slow down to the car through the first half of the lane until the car sports channel corners cut point (Apex Point), generally this time the car is in the corner of the half, and then accelerated state, the use of power output and reverse direction control, to complete the half turn, but the actual method of operation, 10 or so. However, with the drift of technology continues to evolve, a good driver can do before entering a corner so that the car had been sliding (usually longer than in the broad, able to speed through the bend), and the precise use of throttle valve control technology and aggressive point of view, the use of tire lateral friction to slow down, or is caused by the use of steering gear to the transition and Power Out, which are difficult to deal with the part!
the opposite direction is itself a technology. Too late will cause the car spin, too early, then sliding the car will be forced to curb sudden. Remember, never allow smooth rotation of the steering wheel (not referring to the

not because of failed attempts and frequent errors of practice and frustration. Because of these failures and mistakes inside, you will accumulate slowly drift down to the skill needs of any feeling, a way to fully appreciate the feeling of where is the limit!
drift (continued)
handbrake (beginner level): the first is being used in the rally. Pull the handbrake to lock the rear wheel at the same time, resulting in the whole body after the start of sliding. Because of the need to make the rear just spun and flung into the corners a right angle, so a very smooth, intensity and time course of just the hand brake is hard to grasp. Shashi Do not handle too tight, not too hard, do not be too high, enough to like, any time not to release the handbrake button, pull the handbrake because the process did not last long, to ensure that at the appropriate time, the hand brake can be smoothly and fast let go. This basic technology can be used in any speed, any corner, any car, even a professional drift drivers often will use the hand brake in the process of sliding the body to correct the angle of sideslip.
heavy braking (Intermediate): generally applied to narrow bends and medium-speed corners. In the case of heavy foot on the brake into the corners, so that a large majority of gravity thrown in front of the car, leaving the rear wheels lose traction without gravity. This technique is often used in racing since the field back into the corners to improve, particularly for the four-wheel drive (Evo and STI). Practice in the asphalt surface of your car if you find the right into the corners at speeds severe oversteer, then you may be in shock settings or do not do a good job on tire choice, or you should replace it more suitable for car.
Lift off oversteer (superior): is widely used in high-speed corners of the slide. The use of gravity shift from the car in the state has a grip change to a drift state. And heavy braking is the same physical principles - the weight transfer, but the difference is the technology being used in very high-speed case, which requires the driver of the car at high speed balanced with a good grasp. Top D1 drivers will drift in the process of the use of aggressive lift off oversteer to reduce power output.
swing shift (superior): final form of the pendulum. Speed ​​is not fast, back and forth on both sides of the road side of the pendulum, is a straight line on the drift, also known as under gravity at high speed shift control equipment have reached a pinnacle, but also allows the body to swing into the corners when the angle is just the right angle and speed into the corners
long drift (professional): the race for the top , its essence is still some distance away from the corners with the handbrake on the line, ahead of the car close to the sideline into the corner. Only recently become an independent technology, to let the car turn in line has been scored drift. And drift with the swing to use, can help drivers coherent style capture the entire line.
drift (continued)
continuous drift method, the most basic application is the S-shaped drift. In fact, I think more should be called the S-shaped drift method. The basic methods of reasoning and the basic drift of the same, just an extension. Familiar with the game you will be aware how the S bend it. Is cut two consecutive corners APEX, try to walk a straight line, so the fastest. Over S drift method with the same bend apex point is to cut, but the beginning of practice, then do not demand too much.

If you think, immediately after completion of the first drift to play opposite direction, to do another shift, it would be wrong, there are two things you do not take into account, first, S bend is generally more anxious, not time the body slowly return to the rotation, the second, dry, etc. to fight the direction of the car simply turn over, you can not decide when to turn over the car, then you will miss a second shift to start.

Well, this method is to deal with this problem. Assuming an S bend, first right turn, left turn followed by high-speed corners, let the car drift to the right produced, if very narrow curved inertial drift away on the need to use the route, the first left to play, then shoved it toward the right play, then the car started a right turn into the first, when the drift to a certain position, then the body has a little oversteer, and then to keep the throttle (the key), hit and shoved the front wheel to the left, do not think that when cars immediately turn left, absolutely not, when you keep the throttle, the front-wheel drive is too large, the same small slip after guiding force, as above, then the body will only slow rotation, then the most surprising time, because the car is drifting towards the right, but the wheels toward the left, but almost no change in the direction of the body.

Haha then have drifted to the second bend, and need to turn left, and when you reach the second bend point cut, quickly reduce the throttle (the key), then lay the direction of the already oriented toward the left edge of the front wheel quick access and fast with the body left and rotation. Started the second drift, so that the completion of a continuous drift of the results over S-bends. The action consists of two inertial drift drift even completed.

us raise more difficult to explain the 8 characters drift. 8 characters drift above difficulties have been resolved, and the rest is the reverse of the inertia, you need enough horsepower to turn back. This time can be slightly a little hand brake to solve the problem. Order of, when the reverse inertia, the car began to reverse the rejection, return immediately to the disk + oil, so keeping a rotation speed. If there is not enough horsepower on a little brake. Overall, a great start to find the best venue to practice, it is easy to deviate from the rejection, to pay attention to throttle control. . . I wish you all the standard 8 characters excel at an early date flick.
last Again, the theory can not be divorced from practice, practice in order to find the truth.
drift (continued)
slip angle in fact occur at any speed when turning, but the speed is higher, the greater the friction, the angle the more apparent. I believe we are aware, the faster lane when turning, when turning the steering wheel, the actual turning point of the smaller car,tods drivers, this is the slip angle in the result. As the tire with the ground friction, high-speed driving wheels when turning the steering wheel, tire and wheel drive. When the steering wheel to drive the wheels turning when the tire does not actually follow the wheels turning, but the K tire wall stretch the tire to the wheel rotation direction of pull. If you have been to maintain high-speed cornering, the tire sidewalls has been pulled, but because it is strong friction with the ground, it will point to the actual wheel angle to produce a difference, this is what we often say that the slip angle.

another way because the ground the role of friction, friction and inertia to maintain the direction of the tire, the steering wheel so that the direction of rotation of the wheels to the other, then the K wire tire wall stretch,tods footwear, drag the tire to the wheel pointing direction. 2 the result is the tire force direction of point to point with the direction of a steering wheel angle difference, and this point we called the slip angle.
slip angle of impact does not need our theoretical analysis, but from the actual driving experience. To know the toughness of tire wall is limited, when the tire wall stretched to the limit, that is, the tire is no longer able to listen to the command of the steering wheel, turn a larger angle will result in the car understeering, is Tuitou. We talked about the 8 characters before the drift is the use of tire friction and toughness to reach the limits of tire wall with pine throttle approach to slip angle decreases, the tire wall elasticity effect, in order to achieve an instant effect of changing the direction of car travel.

for speed cornering, control slip angle of the limit angle, will help overcome the understeering generation.
overcome under drift + Shift Lock
drift (continued)
believe that many friends in practice when the drift is the most headaches understeering.
first explain here under the first generation. understeering Chinese should be translated into understeer, which is in the car when cornering speed of gravity because all parts are transferred to the front. As we all know the car is turning the steering wheel from the steering gear to the front wheel bearings, front wheel drive to reverse the direction of the tire. As the friction generated by the tire and the ground lead to the actual tire and steering wheel will have a bias, an academic called slip angle (sorry What I do not know Chinese). When the angle tolerance to the limit, the tire grip will reduce violence , leading to inertia in the direction the car as partial or extended slide, rather than the point along the tire. This we call understeering.
car in under the circumstances, the gravity pressure in the front cause the whole load is high, and will remain a very good rear grip. Therefore, in order to achieve drift, we have to destroy the rear of the grip. I believe we understand what we need to do only one, is to make the car front and rear wheel speed difference generated. Method is divided into lower or increase the speed rear wheel speed of 2 species, respectively, is to use the handbrake and Shift Lock.

to business. In fact, the situation began to drift in understeering is also possible, which requires a rear-wheel drive car in the event of understeer steering lock when the hand brake the rear wheels, the rear wheels do first to reduce the grip, the car will slide to the outside of bend, immediately to control the sliding direction of the oil can be understeering situation into a drift. This approach can be related to an emergency such as to avoid obstacles in front and so on ...

increase rear wheel speed of the most common method is to immediately reduce the stalls, so the rear wheels will have an instant violent death, this method Academic known as Shift Lock. If you think your technical clearance, you can try Shift Lock, rear-wheel skid condition to reach that immediately after the oil and can complete a beautiful corner drift.
drift (continued)
to not use the first three WEIGHT TRANSITION (weight transfer) is drift technology, with the rookie.
1.side (E-BRAKE) handbrake
2.SHIFT LOCK
fact understeering (understeer) are beginning to drift is also possible, which requires rear-drive car's steering in the event of understeer pull the hand brake lock the rear wheels, the rear wheels do first to reduce the grip, the car will slide to the outside bend immediately to control the sliding direction of the oil can be understeering situation into a drift. This approach can be related to an emergency such as to avoid obstacles in front of the rear wheels to increase speed, etc. ...
the most common method is to immediately reduce the stalls, so the rear wheels will have an instant violent death, this method is called academic Shift Lock. If you think your technical clearance, you can try Shift Lock, rear-wheel skid condition to reach that immediately after the oil and can complete a beautiful corner drift. The technique widely used in motorsport in the past, but do not recommend you use the Shift Lock unless road conditions can be open to practice, and the improper use of this method is very easy to damage the dial box components and suspension system.
3.POWER OVER
do is turn the throttle when riding to a strong driving force to force the driving wheel idling, loss of grip, while the centrifugal force to make the move
for drift in the corner throttle response can make the tires loose grip to do Power Drift must have a strong driving force, the 4WD is the most suitable Power
Drift's. (Sudo and Rock City in Beijing a clear sub-method used in cornering is Power Drift), FR can do Power Drift, but must have sufficient horsepower
, like 86 of these cars to die.
last three WT drift for the use of technology to reach people with.
4.BRAKING
BREAKING, brake drift, heavy braking into the corners, so that pressure in the front car heart, with TOE AND HEEL action reverse gears, to close the throttle, hit the direction of your entrance, or rejection if the car is not up, then gently step BREAK, until the rear thrown out, then the throttle should be light enough to maintain DRIFT status on the line, when front pointing in the right direction when the steering wheel out of the corners started to play in the opposite direction, see the turn-in point on the throttle DRIFT in the past.
5.FEINT, the next time you hit the throttle in the opposite direction out of the corners.
is commonly known as the freewheeling (false rejection of true left-right-rejection)
6.LIFT-OFF
by Tsuchiya called Even Tsuchiya said, like a veteran like him does not guarantee success, so now is actually Tsuchiya drift technique is often used BREAKING + LIFT OFF the COMBINATION. purely LIFT OFF, then, is the turn-in (more than 3 files high-speed non-sharp corners in order to use) the former does not brake, full-speed into the corners, the direction into the corners started to play when suddenly release the throttle, then if the speed enough, you start the rear DRIFT

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