Tekken 3 combos with entire ten full grasp KING technology
218.24.148 .* 1 floor
Note: Bear, Panda, God,
Lacoste Trainers 2011, true God,
Womens Lacoste Arin Trainers, not ten wooden doll batter.
fist left fist = A = B = C left thigh right leg = D
way → ← ↑ ↓ character for the right time to subject (☆) star is the joystick back in what intention does not by that in rotate enter the
investment and technology direction in front of the brackets for the input sequence is in parentheses later the break command.
- Ling Xiaoyu: ↑ D AB [A + B] ACDDDA
↑ D ABDDB [A + B] ADB
Paul Phoenix: ABC BABA DBA
ABC ADB ADB A
Juliet Zhang: BAAB CCC DD A
BAAB CCB CBA
BAAB CCB ADC
Nina Williams [Anna Williams]: ABAB CCB ABD
ABAB CCB ADC
ABAB DCD BDC
Yoshimitsu: DDBB DD AAAA
ABA DDD AAAA
ABA DBBB DAA
ABA DDDA [C + D]
Lei Wulong: ABA [C + D] [C + D] [C + D] AAB
ABA [C + D] BAD ADD
; ABA [C + D] BAD ABC
Hwarang: → D AB CDCD DD CD
→ C BB CDCD DD CD
Mishima Heihachi: CBBDD ABABA
CBBDD ADABD
CBBDD ADABA
Forrest. Lo: ACBB C ↓ CCC DD
ACBB CCC DCD
; ABBA C ↓ CCC DD
ABBA CCCC DCD ;
pistol Jack: ↓ BAAA BABA [A + B] [A + B]
↓ BAAA BABA ↓ [A + B ] [A + B]
AA DCD ABA ↓ [A + B] [A + B]
; AA DCD ABA [A + B] [A + B]
Brian Foley: ← AB ADB ADB
; ← CDAB ADCC
Kazama Ren: CBDC (A + D) BBAB
BDDDDB (A + D) BA
BDDDDB (A + D) ↓ (C + D)
→ → BABB CDD CBA
→ → BABB CDD ABA
→ → BADD BDCBA
Eddie: DCDB DD (C + D) ( C + D) (C + D) [C + D] [C + D]
KING [Baowang]: ABAAB DDDAC
; ABAAB DDDAA
ABAA CCDCB
[A + B] ABAA CCDDAA
; ABAA CCDDAC
KING [King] arrest panthers technology:
Six wrestling:
first:
(a): →,
Womens Lacoste Trainers, BD ( B) or →, AC (A)
(two): B + A + AB (keep a move on: If the trick is →, BD will use B; is →, AC on the use of A)
(three): B + B + AB (can not get rid of)
(four): CD + AB + ABD (B)
( five): A + B + CD + AB (can not get rid of)
(six): B + A + C + D (B)
second:
(a): →, BD (B) or →, AC (A)
(two): B + A + AB (keep a move on: if above a trick is →, BD ambition use B; is →, AC ambition use A)
(three): B + B + AB (can not get rid of)
(IV): CD + AB + ABD (B)
(five): A + B + CD + AB (can not get rid of)
(6): C + A + B + CD + ABCD (A)
five with wrestling:
first:
(a): →,
Lacoste Trainers, AB (AB) or horizontal movement in BD, grasp the front or side of the opponent (B) or, BD (B)
(two): B + B + AB (can not get rid of)
(three): CD + AB + ABD (B )
(four): A + B + CD + AB (can not get rid of)
(five): B + A + C + D (B)
second :
(a): →, AB (AB) or horizontal movement in the B + D,
Lacoste Prep CB Trainers, grasp the front or side of the opponent (B) or, BD (B)
(B): B + B + AB (can not get rid of)
(three): CD + AB + ABD (B)
(four): A + B + CD + AB (can not get rid of)
(five): C + A + B + CD + ABCD (A)
third:
(a): →, BD ( B) or →, AC (A)
(two): B + A + AB (keep a move on: If the trick is →, BD will use B; is → , AC will use A)
(three): CD + AB (A)
(four): A + B + CD (not damage)
(five): B + A + C + D (B)
fourth:
(a): →, BD (B) or →, AC (A)
(two): B + A + AB (keep a move on: If the trick is →, BD will use B; is →, AC will use A)
(three ): CD + AB (A)
(four): A + B + CD (can not get rid of)
(five): C + A + B + CD + ABCD (A )
four with wrestling:
first:
(a): →, AB (AB) or horizontal movement in BD, grasp the opponent front or side (B) or, BD (B)
(two): B + B + AB (can not get rid of)
(three): A + B + CD (A )
(four): B + A + C + D (B)
second:
(a): →,
Lacoste Finham SPM Trainers, AB (AB) or horizontal movement in BD, grasp the front or side of the opponent (B) or, BD (B)
(two): B + B + AB (not break)
(c): A + B + CD (A)
(four): C + A + B + CD + ABCD (A)
third:
(a): horizontal movement in BD, grasping the back of the opponent (can not get rid of)
(two): CD + AB + ABD (B)
(three): A + B + CD + AB (can not get rid of)
(four): B + A + C + D (B)
fourth:
(a): horizontal moving BD, grasping the back of the opponent (can not get rid of)
(two): CD + AB + ABD (B)
(three): A + B + CD + AB (not break)
(four): C + A + B + CD + ABCD (A)
triple wrestling:
first:
(a): horizontal action in BD, grasping the back of the antagonist (tin not get rid of)
(two): A + B + CD (A)
(c) : B + A + C + D (B)
second:
(a): horizontal movement in BD, grasping the back of the opponent (can not get rid of)
(two): A + B + CD (A)
(three): C + A + B + CD + ABCD (A)
AD fell to the floor cast:
first:
(a): → ☆ ↓ AD (A)
(two): B + A + ABC (AB )
(three): B + A + C + ABD + ABD (A)
second roll dragon wrestling [eighteen]:
( a): → ☆ ↓ AD (A)
(two): B + A + ABC (AB)
(three): AC + CD + DB + BA + ABC (B)
third:
(a): → ☆ ↓ AD (A)
(two): AB + D + BD ( B)
(three): D + C + D + CD + AB (can not get rid of)
fourth:
(a ): → ☆ ↓ AD (A)
(two): AB + AB (AB)
BC joint:
first:
(a): → ☆ ↓ BC (B)
(two): AB + A + C + AB (AB)
(three): A + C + D + AB + CD (can not get rid of)
second:
(a): → ☆ ↓ BC (B)
(two): A + B + C + AB (A)
third:
(a): → ☆ ↓ BC (B)
(2): AB + C + A + AC (B)
↓ → A:
first:
(a): ↓ → A (A )
(two): AB (can not get rid of)
second:
(a): ↓ → A (A)
(B): AB + C + D + AB (can not get rid of)
special grasping techniques:
first: ↓ AB ABA A + B C + D
second : ↓ AB C + D A + B A + B
third: go to the opponent in front ← AB CD
fourth: work to the opponent in front ← AB BD