Syntax: STYLE =
Alpha: set a transparent level
blur: create a high-speed mobile effect,
Vibram FiveFingers Speed, which blurs
Chroma: making of specific color perspicuous
DropShadow: create one object of fixed shadow
FlipH: Creating horizontal mirror image
FlipV: to create a vertical mirror picture
glow: plus brilliant thing in the neighborhood of the outer brim of
gray: the gray-scale image
invert: invert
light: to build light in the object
mask: create a transparent mask on the object
shadow: creating the offset firm shadow
wave: crease effect
Xray: the object becomes the same for x-rays were
1,
Women Vibram FiveFingers Speed, filter: Alpha
syntax: STYLE = ;
Description:
Opacity: beginning amount, ranging from 0 to 100,
Vibram FiveFingers Sprint, 0 is transparent, 100 for the incipient image.
FinishOpacity: target.
Style: 1 or 2 alternatively 3
StartX: any value
StartY: any value
example: filter: Alpha (Opacity = ; 2 Description:
Add: usually 1 or 0.
Direction: angle, from 0 to 315 degrees in steps of 45 degrees.
Strength: effect of growth of value, usually five.
example: filter: Blur (Add = ; filter: Chroma (Color = color)
example: filter: Chroma (Color = OffY = offY, Positive = assured)
Offx: X-axis deviation.
Offy: Y-axis deviation.
Positive: 1 or 0.
example: filter: DropShadow (Color =
Syntax: STYLE = : FlipV br> Description:
Color: light color.
Strength: Strength (0-100)
example: filter: Glow (Color = Syntax: STYLE = Invert
10, filter: mask
syntax: STYLE = br>
11,
Vibram FiveFingers New Styles, filter: shadow
Syntax: filter: Shadow (Color = color,
Vibram FiveFingers, Direction = direction)
Description:
Color: # rrggbb format.
Direction: 0-315-degree angle in steps of 45 degrees.
example: filter: Shadow (Color = = freq, LightStrength = strength, Phase = phase, Strength = strength)
Description:
Add: usually 1 or 0.
Freq: deformation.
LightStrength: deformation percentage.
Phase: angle deformation ratio.
Strength: distortion strength.
example: filter: wag (Add = 13,
Vibram Five Fingers, filter: Xray
syntax: STYLE = DXImageTransform.Microsoft.Gradient (GradientType = 0, StartColorStr = '# B5CCFA', EndColorStr = '# B5CCFA');