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Old 08-07-2011, 10:43 PM   #1
Q1u4r8a9n
 
Posts: n/a
Default java {apt} {jot} the Battle City ...

import java.awt .*;
import javax.sway .*;
import java.awt.accident .*;
import java.util.EventListener;
public class HsTank2 extends JFrame {
HsTank2 (String title) {
this.setTitle (caption);
this.setSize (608, 630);
this.setLocation (300, 100);
this.setBackground (Color. WHITE);
MyTank mp = new MyTank ();
this.add (mp);
this.addKeyListener (mp);
new Thread (mp). start ();
}
public static void cardinal (String [] args)
HsTank2 h = new HsTank2 (

/ / main battle tank
class MyTank extends JPanel implements KeyListener, Runnable {
int x = 280, y = 280; / / initial location of the tank
int op = 1 ; / / instruction of manoeuvre of the tank
int color = 0;
int tankspeed = 8; / / tank speed
int tankbullet = 8; / / tank bullet speed
int tankfbullet = 4; / / enemy bullet speed
int shengming = 100; / / Life
int fenshu = 0;
int nandu = 5; / / Set the game difficulty
/ / bullet
int dx = 295, dy = 295;
int dx1 = 295, dy1 = -10;
int dx2 = 600, dy2 = 295;
int dx3 = 295, dy3 = 600; ;
int dx4 = -10, dy4 = 295;
/ / enemy tanks
int num = 10; / / digit of enemy tanks, can not adjust
int [ ,],[int [num];
int [] dyf = current int [num];
int [] dxf1 = new int [num];
int [] dyf1 = new int [num];
int [] dxf2 = new int [num];
int [] dyf2 = new int [num];
int [] dxf3 = new int [num];
int [] dyf3 = new int [ ,],[br> MyTank () {
for (int i = 0; i = 560)
x = x - tankspeed;
dx = dx - tankspeed;

}
if (e.getKeyCode () == KeyEvent.VK_DOWN) {
op = 3;
y = y + tankspeed;
dy = dy + tankspeed;
if (y> = 560)
y = y - tankspeed ;
dy = dy - tankspeed;

}
if (e.getKeyCode () == KeyEvent.VK_LEFT) {
op = 4;
x = x - tankspeed ;
dx = dx - tankspeed;
if (x y +8 & & dxf1-x> -10 & & dxf1-x -10 & & dyf2 - y y +2 & & dyf3 -10 & & dxf3-x
if (dxf4> x +8 & & dxf4 -10 & & dyf4 - y yf +8 & & dx1-xf> -10 & & dx1-xf xf +2 & & dx2 -10 & & dy2 - yf yf +2 & & dy3 -10 & & dx3-xf xf +8 & & dx4 -10 & & dy4 - yf = 560)
xf -;
dxf -;
;
}
break;
}

case 3: {
yf + +;
dyf + +;

for (int s = 0; s ; = 560)
yf -;
dyf - ;

}
break;
}

case 4: {
xf -;
dxf -;

for (int s = 0; s 0.5) {
for (int i = 0; i 0.5) {
for (int i = 2; i 0.5) {
for (int i = 4; i 0.5) {
for (int i = 6; i 0.5) {
for (int i = 8; i 0.5) {
if (Math.random ()> 0.5 )
opf = 1;
else
opf = 2;

} else {
if (Math.random ()> 0.5)
opf = 3;
else
opf = 4;

}
}
}
if (a% 50 == 11) {
/ / random movement of tanks
for (int i = 2; i 0.5) {
if (Math.random ()> 0.5 )
opf = 1;
else
opf = 2;

} else {
if (Math.random ()> 0.5)
opf = 3;
else
opf = 4;

}
}
}
if (a% 50 == 21) {
/ / random movement of tanks
for (int i = 4; i 0.5) {
if (Math.random ()> 0.5 )
opf = 1;
else
opf = 2;

} else {
if (Math.random ()> 0.5)
opf = 3;
else
opf = 4;

}
}
}
if (a% 50 == 31) {
/ / random movement of tanks
for (int i = 6; i 0.5) {
if (Math.random ()> 0.5 )
opf = 1;
else
opf = 2;

} else {
if (Math.random ()> 0.5)
opf = 3;
else
opf = 4;

}
}
}
if (a% 50 == 41) {
/ / random movement of tanks
for (int i = 8; i 0.5) {
if (Math.promiscuous ()> 0.5 )
opf = 1;
else
opf = 2;

} else {
if (Math.random ()> 0.5)
opf = 3;
else
opf = 4;

}
}
}
/ / redraw
if (shengming <= 0) {
/ / popup player1 victory dialog
JOptionPane.showMessageDialog (null,
. ERROR_MESSAGE);
/ / end of the game
System.exit (0);
}
this.repaint ();
}
}
}
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Old 08-09-2011, 02:36 AM   #2
nopq154
 
Posts: n/a
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troika unmatching wow gold chairs and examined his wow gold buy smallest kitchen, with its black guild wars gold paneled walls, glittery gold for wow xanthous cabinets, and architect wow gold linoleum storey. Null was denaturised. My .
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