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Reprinted from 174687087 at 11:16 on February 4, 2010 Reading (loading. ..) Comments (0) Category: reproduced
1. sketched with a pen on the back of a wing shape,
2. in the current working directory into the path 1, double-click the work path.
3. the path into a selection (Alt + Enter), copy the layer, emergence 3 pixels,
4. filled with white, select the appropriate intensity of use of painting tools, apply the appropriate edge.
5. Duplicate the layer, filled with different color that can be differentiated Layer 1, Layer Properties regulating transparency Oh,
6. in accordance with the method of production of a second in front of the wings, adjust the transparency of the right can black and white gradient adjustment layer and mask adjustment,
7. new layer and draw a circular selection using the brush circle in the constituency, then adjust the transparency,
8. Copy paste into the new background layer The Alpha-channel, among other places outside the top left corner of the black filling, use the Filter - Blur - Radial Blur: number 90, blur method: zoom,
9. Select Alpha channel (the channel holding down Ctrl), in Figure floor area new layer, fill light yellow,
10. with a pen generated beam path, the path into a selection, yellow and white gradient fill color,
11. adjust transparency, rub with the eraser at the bottom of the light is light becomes the natural,
12. People who sketched with a pen light in the path, the path into constituencies strokes with a painting in the edges, adjust transparency, combined with the eraser and smudge tool will achieve better results and spend more Several halo effect will be better
1. to find a fold of the background, drag the photos will need to make the background layer, resize and crop, border and background to make it match,
2. Adjustment - Hue and Saturation, full size: saturated -35 degrees, brightness +10,
3. adjustment layers into a soft mode, the effect of the old photos out,
4. hue saturation, full size: 0, -80,0
5. Duplicate Layer, Hue and Saturation - color: 340,24,0
6. create a new layer on top, fill it with black,
7. Filter - Noise - Add Noise, increase in the old sense of the number of 25%, Gaussian distribution,
8. Mixed Mode to Multiply,
9. Image - Adjust - RP,
10. to remove the border of the mottled, Select the rectangle selection tool with the medial side of the border, DEL key to delete the profile part of the variegated,
11. clashes with the eraser tool around the motley characters
1. Duplicate the layer, into the channel, copy the red channel, a copy of the red channel curve adjustment, input 100, output 3,
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2. with a brush or selection tool to fill the white figures and flowers,
3.Ctrl + click on the red copy to make it into a constituency, remove red copy of the return to the Layers panel,
4.Ctrl + C copy, Ctrl + V paste, figures and flowers matting completed,
5. Methods A: New Fill Layer, R = 255, G = 128, B = 173, the layer to color mode,
6. Method Two: saturation of coloring, the new hue saturation adjustment layer, colored to play in front of hook, Hue = 345, Saturation = 60, lightness = 0, the new curves adjustment layer, 237,255; 188,130
7. Method three: New color balance layer, the middle tone - Levels: +100 , -54, -20 / +100, -35, +43
Shadow - Levels: +11, -7, +3. New optional color adjustment layer, red: 0, +21, -23, -5. Magenta: -100, -45, +32, -1
8. gradient mapping application, new Gradient Map 1, the layer to Color
1. Open the original image, duplicate the layer, filled with pure black, overlay mode.
2. New Hue and Saturation layers: Saturation -85.
3. New Brightness and Contrast layer: contrast +10,
4. New optional color, red: 0, +30,0 , +100. Yellow: 0, -15, -100,0. Intermediate color: 0,0,0, +5.
5. Stamped Filter - Render - Lighting Effects: points of light, intensity 21, Focus 24, shiny 0, the material 69, 0, exposure, environment 8,
6. chop, add text decoration
1. Duplicate Layer, Filter - Blur - Radial Blur: number 71, blur method - zoom, quality - good,
2. create templates, struck a car, then smear given rise to dynamic wheel ,
3. Levels - optional colors. Add material, rendering the whole atmosphere, the details of adjustments made with the Dodge, the main diameter of 5, the hardness of the minimum
1. in the RAW to adjust the brightness, contrast, etc., for laying the foundation after the adjustments,
2. to join the sky material, simple transparency, make the sky into the layer,
3. New Adjustment Layer optional colors - intermediate colors: +20, +6, +7, -4, absolute, a little water color uniform,
4. khaki color fill, opacity 54%, filled with dark blue color, opacity 61 %, fill deep purple, opacity 76%,
5. fine-tuning, high light and adjust the selection in the middle of the resulting mask, high-light selection method: Calculation - Source 1: The layers merge layers, gray channel, the source 2: The layers merge layers, gray channel, Multiply mixed, opacity 100%.
6. midtones selection method: Source 1: Merge layers, gray channel, the source 2: Merge layers, gray channel, Multiply mixed, opacity 100%.
7.RGB get inside the mask channel, with a curve adjustment, high light adjustment: the black box on the left in the penultimate line of the middle line, blue line to the cut point, the middle tone adjustment: Up to adjust some,
8. reflected light mask, lasso select constituency, emergence, overall provides bright,
9. ship debris reduced saturation, saturation: -36,
10. sharpening the overall
1. Open the image duplicate the layer, Ctrl + Alt + ~, by constituency, emergence 3-5. curve brightens, about 18,0
2. Adjust levels: 25,1,20,245. Mongolia version of the main characters and the details given rise to some
3. stamp on the characters to brighten the edge of the sharpening modified dermabrasion.
4. on the back layer for color balance, the middle notes: -12, -10, -13. high light: +8,0, -19.
5. back layer, into the LAB mode,
6. Create a new layer, Shift + Ctrl + N, soft mode, transparency 30-40%,
7. the application of the image on the new layer, layer: merge layers, soft mode, transparency, 100%,
8. adjustment layer to adjust the curve on the lightness channel, 5,0
9. on the LAB color image saturation, hue adjustment, full size: 0, +10,0. Yellow: 0, +35,0. Green: 0, +15,0. Red: 0, -20,0. Blue: +10, +30,0.
10. into Levels: 20,1.20 , 245. on the lightness channel to adjust the gradient in the mask with a round out at the main characters, and then brush clashes details.
11. stamped, return RGB color, the image is optional color options, red channel: 0,0,0, -30 given rise to the petals on the mask,
12. stamp, the new blank layer, sprinkling with white brush to increase effects of pen pressure. 100% hardness, spacing, +54%
1. Duplicate the layer, soft light mode, the use of soft layers is optimized for
2.Ctrl + U hue saturation adjustment, the color of straw draw leaves, change the hue of the season has reached the transformation , we need the feeling of winter to find the leaves of the hue, the brightness adjustment for the most light.
3. Note lightness tolerance under which the details of the slider, you can select constituencies reduced saturation, hue can also be used to improve transparency, here is the color range, closing duplicate the layer, with the background layer to color range.
4. constituencies and returned copy layer selected, emergence, for the selected part of the saturation of 0,
5. snow feeling of the figures in the anti-choice, you can use the color range, you can also use the hue saturation, and finally add contrast, wiping out some clothes.
6. some little stiff snow, superimposed on the snow to be vague, with the contrast in the copy layer selected, change the overlay mode, copy the layer below in contrast,
7. the overall rate of a contrast with perspective about clashes between a large brush, not including figures, giving details of the snow.
1. Duplicate the layer, adjust brightness, contrast, down the merger,
2. into the LAB mode, select the image of the image, calculated,
3. the layer mode to color, cover printed layers,
4. into the RGB channel, filled with black and blue channels to extract the green channel selection, will fill the selection with white,
5. Hue and Saturation, Red: +20, +1,0. cyan: -7, +26,0. other data does not move, the layer mode to color,
6. into the RGB channel, select the green channel selection, anti-choice, color balance adjustment layer, select midtones , values: -10, -6, +16. Shadow: +4, +5, -2. high light: -19, -26, -40
7. back layer, into the RGB channel, select the red channel constituency, copy, paste back to RGB mode, layer mode to color, select the adjustment layer curve, red channel: 173,193. Red channel: 58,56. Green Channel: 180,201. Green Channel: 53,58. Blue Channel: 55,62.
8. The layer mode to color, copy the layer, copy the map layer, the layer mode to brightness, transparency, 20%
9. Select the adjustment layer, hue saturation, blue: +5, -49, -2.
10. adjust the color balance adjustment layer, middle notes: -6,0, +3. Shadow: -7, +3, -1.
11. color balance, shadow: +4, +5 , -2. Shadow: +4, +5, -2. High light: -19, -26, -40.
12. Plus lightning effect.
1. establish Hue Saturation adjustment layer, saturation -49,
2. to establish an optional color layer, red: -49,0, +7, -41. Yellow: 0,0,0 , -23
3. to establish the Hue / Saturation layer, brightness -49
4. Colors. Yellow: 0,0,0, -26. White: 0,0, +46,0. Intermediate colors: 0,0, -6,0.
5. Optional color. Red: 0,0,0, -48. Black: 0,0, -47, +5. Transparency down to 37%
6. Stamped, noise reduction, sharpening, painting and simple to use tool to repair the knee near The spot,
7. plus hidden corners, making a heart-shaped selection, emergence, with the curve provides bright.
1. Copy a layer into intelligent filter for the purpose of the filter effect can be adjusted
2. Filter - Render - Lighting Effects, all light sources, negative 17, Matte -25, plastic effect of 100, underexposure 32, negative 28,
3. New optional color adjustment layer, red: -100, -3,03,0. Yellow: -59, -6, -23, +1. Green: +9 , +5, -100, +27. cyan: +8, -76, -3, -100. White: +1, -40, -73, -10. Intermediate colors: +16, -18, -18, -3. Black: 0,0,0, +28
1. slightly adjust color cast, adjusting a rough tone, establish Levels Adjustment Layer, Levels all channels: 0,1.35,255. Levels of red channel: 0,0.85,255. Levels Green Channel: 0,1,10,255 Levels: 0,0.95,255
2. To establish the Hue / Saturation adjustment layer reduces the saturation of original, Full Figure saturation -30
3. to create a Photo Filter adjustment layer, the first step in the blue has come out with this step to deep yellow, the concentration of 25%, mode mode, the original place where the dark darker,
gucci handbags, choose the Channels palette, hold down the ctrl points of red channel, get back to photos selection populate the black mask filter.
4. to establish an optional layer of color adjustments, red: 100, -33,100, -40. Yellow: 0,0, -40,
designer handbags,0. White: +15,0, +20, +20
5. The windows brighten the more, the establishment of the Hue / Saturation adjustment layer to part in the window and wipe. Hue 260, Saturation 25, Lightness +75
6. To create a color balance adjustment layer, to distinguish the characters and the surrounding environment, the set after the mask used in the large soft black brush to figure as the center angle rub a bit on it. Levels +20, +20, +40, select midtones
7. establishing Levels adjustment layer, the first Ministry of dark and light general points out, the mask using the gradient tool to pull a black and white, black and white from the top right to bottom left corner of the gradient, to the right so far. Full channel 0,0.80,255
8. Add light, use the , the upper left corner a bit dark, so add a mask to wipe out the upper left corner. Points of light, strength: 28, Focus 52, gloss -100, materials 100, 17 exposure, environmental 32
9. Create a new layer back, look at light and dark contrast to enhance the establishment Levels adjustment layer in the mask gradient tool with black and white drawing, from the upper left to lower right corner of the black and white gradient, the upper right corner of the light is completely obscure the part of the mask with a white brush in the brush out, and then figure out from the mask in the brush. Levels all channels. Levels full channel: 0,0.80,255
10. Sharpening, a little dermabrasion, add the word to complete.
1. New gray coating, with a curve to adjust the brightness, 152,124
2. cutout eyes and mouth, to be stressed,
3. reduce the overall saturation, saturation -56
4. with a color overlay to the overall color of the tendency,
5. hide the hue and color overlay layers, and open access panel, copy the R channel,
6. Create a new layer paste and adjust the transparency with a color filter pattern
1. Open the original image, copy the layer, the image - adjust - to color
2. filter - Artistic Effects - Plastic packaging, according to reduce the transparency of the original
3. adjust the black level color scale, is the picture black and white, Levels: 88,0.27,192
4.Ctrl + Alt + ~, high light extraction layer black and white constituencies, money becomes small eyes, hidden, back to the background layer,
5 . to the previous selection by adjusting the high-light curve, pulled the top of the curve, the effect came out
6. adjust the brightness contrast of the background layer, increase, or an appropriate adjustment to the color, brightness, +4, +7 contrast
1. Open the original image, copy the layer, the image - adjust - to color
2. filter - Artistic Effects - Plastic packaging, according to reduce the transparency of the original
3. adjust the black level color scale, is the picture black and white, Levels: 88,0.27,
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4.Ctrl + Alt + ~, high light extraction layer black and white constituencies, money becomes small eyes, hidden, back to the background layer,
5 . to the previous selection by adjusting the high-light curve, pulled the top of the curve, the effect came out
6. adjust the brightness contrast of the background layer, increase, or an appropriate adjustment to the color, brightness, +4, +7 contrast
1. Select the blue channel
2. channel mixer, hook the
3. resurfacing, landscaping figure form.
4. to give people the skin and clothes with parameter default; use after the effect of blue, also need to use the
6. to the effect of step 6 are mixed mode to
8 ..
9. fine-tune the look or facial skin color, brightness, contrast, and some of the details.
10. produced as shown in the
12. to the
13. The
1. Create a new layer, filled with yellow, overlay mode, numerical 247,240,197
2. Copy just the yellow layer, Linear Burn mode, the mask given rise to the yellow car,
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3. adjust brightness, contrast, high light color and exposure of part of the normal subject, brightness -20, contrast +64, the new adjustment layer saturation, saturation -31. to determine the final brightness of the daylight to high light at the color and detail prevail in the dark can be ignored,
4. Duplicate the background layer the shadow highlight adjustment, the best place to shadow detail as the base, shadow: the number 100, color width 33, radius of 102, high light: the number of 0, hue width 50, radius 30, to adjust: +20 color correction, contrast adjustment between 0 and 0.01% of the construction of black, white construction 0.01%
5. Duplicate the background layer to adjust the sky brightness, with the layer to make up the sky over exposure deficiencies,
6. tuning the details, to erase the sky wires, repair, Clone brush will do,
7. Flatten image, fine-tuning the details, sharpness
1. buckle out of character, adjusting photo color, contrast and excessive attention to the photo did not make light of the legs in place need to be adjusted
2. adjustment of skin color, clothing color, mainly used to adjust the layer , then add the background material, reflection, etc., pay attention to the feet point down the stretch with the Free Transform to adjust the deformation of drops
3. in the legs add a little high light, high light pen position outline, fill Gaussian white --- Fuzzy --- reduce transparency, you can also fill the new layer 50% gray soft --- --- model draw with the Dodge tool, many roads leading to Rome, can easily reach the destination can
4 . material, the text with a click, the last sharpening can
1. the photo opens, find some form similar to the castle.
2. will be deducted from the house and put a new layer. You can use the Polygonal Lasso tool to select housing, and through a relatively soft eraser tool to erase the background.
3. now need a new background, from the material library to pick a
4. the sky into the rear of the house (air layer into the housing layer below), and add a little perspective distortion effects of the sky to increase the depth of the background.
5. observe the edge of the house, there still remain some of the original color of the sky above.
6. with the magic wand select the local housing floor space, and then do Select> Modify> Expand command to expand the range of options, enter an appropriate value of the selection to include the need for color correction house edge. Executive Image> Adjust> Hue / Saturation command to adjust the color of the edge of the roof the same color.
7. continue to use the Hue / Saturation to adjust the housing and the color of the sky to enable them to coordinate possible integration.
8. will have to remove the palm trees next to the house, with the copy stamp tool to copy the house to draw tiles between the part of the ground and first floor.
9. add to a bolt of lightning added to the screen tension. No feathering effect using the brush to draw a bolt of lightning, copied to a new layer, add the glow effect. Then use the Dodge tool to highlight the roots of lightning clouds.
10. using hand-drawn pictures or around the house to add some dead tree, remember to adjust the color and brightness.
11. To make the house look more worn, painted on the roof of a hole.
12. Continue to add the effect of damage. Broken beams and aqueduct, to break another roof and glass. To break things and then copy the stamp tool to use to fill the place vacated
13. Add some stains. First, the windows, with an irregular brush to add some variegated glass. Then change the layer blend mode stain it with a good glass can be mixed together. I used this tutorial brightness mode.
14. on the whole house to repeat the same steps, using a little deeper color and blend mode set to overlay mode. Attention to seams and edges, this place is the most prone to stains.
15. porch enlarged detail.
1. into the channel panel, and then use the
Channel Green - Mixed Multiply, opacity 20%
channel red - mixed dark, opacity 100%
2. adjustments - color balance - high gloss - Levels: -8, +13, +11
3. blue channel during the first application image, layers: Background - Mixed: Multiply, Opacity 50%,
4. with curve adjust the brightness, move the top right of the red channel a little bit, br> All channels 6,0 and blue channels 4,15
5. Copy a layer copy of the out of the blue channel of the operation again, mixed Multiply, opacity 50%
6. The last thing is prominent figures, and with the eraser, given rise to some people, pay attention to the appropriate lower transparency.
1, this effect can be directly transferred with curves out over the whole channel is about 1 / 4 grid,
-105.125 green channel, blue channel 151.254
2. with lens correction to add black borders. Add Noise which Vignette - the number of -28 (dark), the focus +5,
3. with brush tool on the Internet under the pen of a scratch in the above picture and then click Merge Layers
4. Add Noise, Quantity -2.45
5. to make a side
1. Duplicate the layer blend mode to Screen,
2. Coated 2 eyes mask reverse clashes
3. back (alt + ctrl + shift + E)
4 . channel mixture, select the color, red +54, Green +54, Blue +32
6. Mixed Mode - are stacked
7. on the back layer to adjust the image - adjustments - Shadow / Highlight - Shadow: 50,
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high light: 0,50,30
Midtones: 20,0
0.01,0.01
8. again back
9. wipe away the right cheek with the stamp of the sun
10. with the Dodge tool - the range of high light intensity of 50%, given rise to the eye reflection, only rub the eye black,
14. for a long time less saturated red hue, or other fine-tuning to try
1. use the
2. using ctrl + I RP operation:
3. Levels using ctrl + L to adjust values for [145,1.5,160]
4. transferred into the general layer, after a new blank layer and fill it with black on the bottom.
5. using ctrl + T to free transform, the use of perspective.
6. duplicate this layer, and use the free transform the vertical flip.
7. align the two layers, and connect together.
8. use the Free Transform to adjust the zoom function of height.
9. use of color filter